
Time Will Travel

A story about astronomy, and saving for the future by traveling back time. 2 Starpiecers tried to save the people who disappeared from the past, but with 1 condition; the Starpiecers must not die from the current timeline, or you may stay dead in that timeline as a Starpiecer. Meet Kanashi Shinsei and Midori Kensei, the duos who signed the contract from a mysterious man. They'll utilize their ability in order to save the people they found, or dug around with more information. Time will travel, from past to future.
*This visual novel is not suitable for teens that are below 16.
*FOR TWITCH/YOUTUBE STREAMERS: If your community is a safe space, please do not play this on stream, as you might trigger your viewers and it's not gonna be my own fault anyways. Do this off-stream, where you can play this game freely. Otherwise, warn them to not imitate such actions here. I do not tolerate harmful acts in any way. Or, I'll try to release the Safe Space/All Ages edition where it removes anything gruesome.
*When playing this game, you agree that you should not cause any controversies towards The Hananezumi Project. This game is heavily themed on dark and psychological themes.
| Minimum | Recommended |
| OS: Windows 7, Linux, or MacOS X 10.10 | OS: Windows 10 or 11, Linux, or the latest MacOS version |
| RAM: 4GB | RAM: 4GB or more |
| GPU: Any old GPU with OpenGL 2.0 support | GPU: Any GPU with OpenGL 2.0 or later |
| CPU: Any CPU with 2.0 GHz | CPU: Any CPU with 3.0 GHz or more |
| Storage: 400MB free space for unzipping, 600MB or more if all DLCs installed | Storage: 400MB free space for unzipping, 600MB or more if all DLCs installed |
| Notes: The requirements may not matter in terms of gameplay, as there is no specific disadvantages in-game. Only that matters is the storage, due to DLCs you need to install optionally. Using GLADE (D3D) is not supported, this game uses GL shaders. |

Q: Is it going to be still free, even if you released some demos in other volumes of Time Will Travel?
A: Who said I don't? It will be free forever, as I don't own these assets, and they might be non-commercial.
Q: What do you only own?
A: I only own the Time Will Travel story and it's character concepts originally, but i still don't own them assets.
Q: Why use free assets? Is it laziness or a lack of skill?
A: Everything's not lazy, but I lack an art skill due to me going on other activities that I'm comfortable of. So, I happen to use free assets to make this visual novel game possible. Plus, these characters are also made via Gacha Club (+ Life and Life 2), which is already fine for me.
Q: Any ports for Android and iOS?
A: Not possible; there are some game elements that requires some specific file(s) to trigger some ARG elements. Porting to Android will softlock the game.
Q: Who made the Time Will Travel title and logo?
A: That was me, made in Photopea. I have most of the experience with photoshopping. For the logo, I used a (slightly) modified Magic Symbol Generator tool. The only modification I did with the tool is the resolution, since the original tool's resolution is low that it might have some fringing artifacts when upscaled than it's original size. (It's also open source too, of course I can modify anything on Processing)
Q: Was this your first time developing a visual novel game like this? What about the other genres?
A: Yes, this was my first time tampering (aka learning) with Ren'Py and decided to make Time Will Travel interactive with your choices. I don't know about other genres, but I'm not unitely skilled with it. Spoiler alert; I already did another genre, and that's called 'incremental'. Mono Clicker (in-game) is an incremental minigame, with a full plan to release on a separate project as more of a satire incremental game.
Q: What has inspired you to make the Time Will Travel series?
A: From an anime called "Erased."
Q: Does it have a wiki page, like officially had a wiki page?
A: It does, and I did it myself! You can view these contents at The Hananezumi Project Wiki!
Q: Should I notify you if your game is recorded on stream or on a YouTube video?
A: Yep, just notify me if you did. I'd be happy to see some reactions! (In a streaming side however; if I already send you here, then that's already fine.)
Q: Can I contribute/donate?
A: I'm only accepting translations, so keep that in mind. I'm only doing this for free, so no donations should be made, as I don't hold any donation perks (eg. early access and bonus content), and I have 0% value with donations you've done. (unless for a new PC and equipment of course)
Q: What was the browser version for?
A: It's the demo version, but the full version will only be available as a downloadable or a Web version sooner if available. Some features are not available in the Web version, and DLC expansions are also not possible in the Web version. Please respect the limitations of my ability to code in Ren'Py, and it's game engine limitations too. We recommend that you play this in desktop, there is no mobile support. The unsupported mobile version has less features than it would on the desktop version, therefore limiting your gameplay experience.
Q: About Time Will Travel; is there gonna be a single visual novel with all volumes combined? (eg. Complete Edition)
A: Yes, but it might limit itself on the browser version. Both the original and the Green Hour edition is separated, because the Green Hour edition behaves as a game DLC. However, this is not required as RPA distributions were already a thing.
Q: How can I report some issues in the game?
A: Submit a form via Game Support, and we'll fix it on the next hotfix update. These aren't frequent, as they'll bundle in the next hotfix update. Reporting issues related to plugins (such as Lez' Discord Rich Presence) has limited support as I don't develop the plugins myself and they're basically just precoded scripts that are needed to add the new features. When you report about it, it's gonna go to the main developers of those plugins.
Q: "Wait, this isn't the Time Will Travel I remembered! What happened with the volumes?"
A: If you don't know, then note that plans can change overtime, and i have already changed my plan from separating volumes as a standalone to merging all volumes into a single game. Volume 1 is the default DLC as the development of that volume still ongoing, and I'll include new volumes as a downloadable RPA file that you can place inside the game files.
Q: (for Version 1.5d) Is Version 1.4d going to be the legacy version for the old story? Why the sudden story change?
A: As you've progress through the old story on Version 1.4d, it's actually too rushed and we're moving on to a new, slower approach of the story itself. Testers and critics says otherwise, most likely from Twitch streamers under the Game and Software Development category.
Q: When's the full game release date?
A: To be announced; once I've made 90% of the full game progress. Most of the announcements here (known as devlogs) are going to be sneak peaks, progress audits and demo updates. (currently at 5%)
Q: Is this made in AI?
A: No. I am against AI technology, and shouldn't be used as a daily driver. Multiple reports of stolen content by AI everywhere says otherwise. Please refer to The Hananezumi Project's Terms of Use here: https://hananezumi.neocities.org/terms
Q: Is there a roadmap for this game?
A: Here. The document gets updated overtime once an idea is added to the roadmap, or if there are any bugs reported by users.

Assets used:
https://noranekogames.itch.io/yumebackground (BG)
https://lemmasoft.renai.us/forums/viewtopic.php?t=17302 (BG)
https://tallbeard.itch.io/music-loop-bundle (BGM)
https://alkakrab.itch.io/piano-instrumental (splashscreen BGM)
https://makotohiramatsu.itch.io/lost (ambient)
https://lunime.itch.io/gacha-club (characters)
https://fonts.google.com/specimen/Bebas+Neue (title font)
https://fonts.google.com/specimen/Inter+Tight (default font)
https://dmochas-assets.itch.io/dmochas-bleeps-pack (SFX, bleeps)
https://cyrex-studios.itch.io/universal-ui-soundpack (SFX, UI)
https://fulminisictus.itch.io/visual-novel-audio-pack (BGM)
https://freesound.org (SFX, multiple)
https://lemmasoft.renai.us/forums/viewtopic.php?f=52&t=22472#p283836 (SFX, Maruri's bleep) (only used Meowing Time for Maruri's bleep)
https://lemmasoft.renai.us/forums/viewtopic.php?f=52&t=27028#p327520 (SFX, Hachi's bleep) (only used Little Sister for Hachi's bleep)
####################
A list of sounds/music that were used on packs/sets:
## taira-komori.jpn.org ##
+ school_chime (sfx, background)
+ button1b (sfx, obtain)
## Visual Novel Audio Pack ##
+ Guitar on the Water (main menu BGM)
+ Piano Jingle 1 ("take a break" SFX)
####################
A list of individual credits based on roles by packs/sets:
## Visual Novel Audio Pack ##
Composer
+ Tim Reichert
Sound Designer
+ Tim Reichert
####################
Code/Plugin Credits:
+ dmochas - Character Bleep system (https://dmochas-assets.itch.io/dmochas-bleeps-pack)
+ Feniks - Achievement system (https://feniksdev.itch.io/achievements-for-renpy)
+ Feniks - Extended Music Room (https://feniksdev.itch.io/extended-music-room-for-renpy)
+ Feniks - Easy Ren'Py GUI (https://feniksdev.itch.io/easy-renpy-gui)
^ (only took the confirmation script in Fen's GUI template)
+ Wattson - Kinetic Text Tags (https://wattson.itch.io/kinetic-text-tags)
+ valery_iwanofu - Glossary system (https://lemmasoft.renai.us/forums/viewtopic.php?t=65679)
+ KigyoDev - Speech Pauses for Ren'Py (https://kigyo.itch.io/speech-pauses-for-renpy)
####################
Special Thanks to:
+ HappyMaruu @ Twitch (as Maruri Shiina in-game)
+ lumberjack_hamster @ Twitch (honorable mention with HappyMaruu)
+ marusdad @ Twitch (honorable mention with HappyMaruu)
*credits may change during development, depending on the usage with demos
*there are some other SFX that were used, but was used from another game that was dumped and archived in it's audio files or it was from Freesound as public domain audio
| Updated | 3 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Release date | Jul 03, 2024 |
| Author | The Hananezumi Project |
| Genre | Visual Novel |
| Made with | Ren'Py, Adobe Photoshop, Audacity |
| Tags | Dark, Gacha Club, Male protagonist, Meaningful Choices, No AI, Psychological Horror, Story Rich, Time Travel |
| Average session | A few hours |
| Links | Homepage, Wiki, Support, Discord, Twitch |
Download
Install instructions
For the base game:
Once already downloaded, extract the ZIP file anywhere and start the game. 7-Zip or WinRAR is recommended for unzipping. We recommend that you place this on the "games" folder (aka create a folder under that name) on any disk drives you've added (C: to Z:), for the sake of sorting anything. Otherwise, this is optional if you don't want to sort and just remember where you've put the game instead.
For .rpa DLCs:
Move the .rpa file you've downloaded into the game folder ([your desired path here]/timewilltravel-[version]/game), and the game will detect the DLC, but only if you restart the game. You can download them through the Time Will Travel Expansions page.





Comments
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Excellent!
tHIS IS just the kind of creativity renpy and
asset collections on sites like itch are made for...
I have made a few sound, character, and ambient track packs on itch.
I have the opposite issue, where i enjoy working with sounds and character art,
but i lack the time and story to put them together.
Feel free to check my page, in particular the characters/avatars pack,
i will gladly allow you free downloads of anything not free,
on the condition if you use them in a project, you make lots and lots of money.
Perhaps with a small slice for old Delusion Drive here :)
Ill download this project and take a look,
but honestly since ive been collecting and posting assets, making demo videos, and designing Pixel art characters, i havent played a single game...
or watched a show, or movie, etc...
But yeah, if you have a few characters you like, i will consider making a pack around them, or creating similar characters, specially for your thing...
That way youll own it, you know...
ehey! thanks for the feedback! but i will clarify some things here:
with me using any character templates/pack (even yours if available) is completely fine for me, but this was an optional thing. i'm highly used to Gacha Club at that time when i was creating character concepts, but now it's a visual novel appearance.
Speaking of money though; this visual novel is completely free without donations, nor it's a pay-what-you-want. i haven't set up my payments yet, but i only do this as a free-to-play visual novel without spending a dime to donate in order to keep me developing with new visual novel titles in the future. to clarify that, i don't have my Patreon (or Ko-fi) linked in here, nor do i have one.
if you want to make a character pack, please note that there will be a lot of Time Will Travel characters than this current volume. It's up to you, but remember that it's completely optional.
- kyotani (from The Hananezumi Project)